Interactive Media Design

Research Staff

  • Prof. Hirokazu Kato

    Prof.
    Hirokazu KATO

  • Assoc.Prof. Masayuki Kanbara

    Assoc.Prof.
    Masayuki KANBARA

  • Assist.Prof. Plopski Alexander

    Assist.Prof.
    Yuichiro FUJIMOTO

  • Assist.Prof. Taishi SAWABE

    Assist.Prof.
    Taishi SAWABE

E-mail { kato, kanbara, yfujimoto, t.sawabe }[at] is.naist.jp

Research Areas

Our vision is to introduce Augmented Reality (AR) and Virtual Reality (VR) into the everyday lives of the entire population. The application fields include industry, entertainment, health care, etc. (Fig. 1). In order to achieve our vision, it is imperative to merge three currently distinct research fields, computer graphics (CG), computer vision (CV), and human-computer/robot interaction (HCI/HRI), into one.

Industry

Guideline for designing AR task support system (Fig. 2)

Development of new head-mounted displays (Fig. 3)

Entertainment

Various training system with VR and AR (Fig. 4)

AR game with a large field spatial mapping

Health care

AR for medical support (Fig. 5, 6)

Sports training systems using AR (Fig. 7)

Human Robot Interaction (Fig. 8)

Key Features

Our laboratory has a rich international flavor, with many international students and visiting international researchers gathering from every corner of the world. Therefore, we communicate in English in most meetings and events. We have various custom systems and special equipment and actively pursue creative research.

Dissertation supervision is carried out through frequent discussions in research sub-groups, as well as in weekly lab meetings. In addition to supervising dissertations, we have weekly lunch talks about topics of interest and occasionally arrange research retreats.

Research Equipment

Ubiquitous display system

270 inch display

AR development environment

A variety of latest Head-Mounted Display systems

A steerable projector system

A body scanning system

Fig.1:  Examples of research areas in Interactive Media Design Laboratory

Fig.1: Examples of research areas in Interactive Media Design Laboratory

Fig.2: Guideline for designing AR task support system

Fig.2: Guideline for designing AR task support system

Fig.3:  Development of new head-mounted displays (HMDs)

Fig.3: Development of new head-mounted displays (HMDs)

Fig.4: Presentation training system with VR

Fig.4: Presentation training system with VR

Fig.5:AR for rehabilitation support

Fig.5: AR for rehabilitation support

Fig.6:   AR for supporting doctor’s diagnosis

Fig.6: AR for supporting doctor's diagnosis

Fig.7:Sports training systems using AR

Fig.7: Sports training systems using AR

Fig.8:   TV chat robot

Fig.8: TV chat robot