In order to advance the research on AR UIs for professional application, I performed a requirements analysis for the field of media production. Based on several sources, foremost a survey performed with media industry professionals, I identify a number of specific requirements that were previously largely ignored by AR UI researchers. From these findings, I derive several interaction design principles that aim to address the challenges of real-world application of AR to the production pipeline. In order to validate these findings, I implemented a prototype of a AR UI for 3D design work, and presented it to media professionals, whose feedback was in turn used to advance the understanding of the topic as well as concrete improvements of the prototype system.
The insights gained in through the requirements analysis, design, implementation, and evaluation are relevant for research and development aimed at creating novel production methods for 3D media production.