Using the proposed CIMI Method for Understanding Interactive Narrative in Digital Games
デジタルゲームにおけるインタラクティブ物語を解釈するためのCIMI Methodの提案
Christopher Michael Yap (1251206)
In this thesis, we propose a new method for the analysis of interactive narratives in digital games. The method, entitled the “CIMI Method,” is comprised of three steps: a close critical reading to understand the embedded narrative of a candidate text, isolation of a target game mechanic for study via game prototyping, and a player interview phase for understanding the dimensions of player experience with a game narrative. We have applied the CIMI Method to the Namco Bandai game Ace Combat Zero: The Belkan War in order to evaluate its effectiveness and contribute to a better understanding of game narratives. We contend that insights gained from the use of the CIMI Method can be utilized for informing game design and increasing the entertainment value of a game, and for further qualifying the medium of games as a narrative art form. Future directions of research in terms of Narrative Game Studies are also introduced and discussed.