コロキアムB発表

日時: 9月20日 (金) 1限目(9:20-10:50)


会場: L1

司会: Ahmad Kamal Nasution
高橋 顕太 M, 2回目発表 インタラクティブメディア設計学 加藤 博一 和田 隆広 神原 誠之 藤本 雄一郎 澤邊 太志
title: Investigation of creepiness using virtual characters for the realization of a humanoid robot with an anime-like appearance
abstract: Humanoid robots are known to be more reliable when they look more like humans. However, in the process of improving the robot's resemblance to humans, it sometimes falls into the uncanny valley, and it is still considered difficult to realize a humanoid robot that overcomes the valley. In order to realize a robot with an appearance that avoids the uncanny valley, this study focuses on the anime-like appearance that is considered to exist at the first peak just before the uncanny valley, and investigates creepiness between the realistic and anime-like appearances. This research uses 3D virtual characters and a VR environment to facilitate comprehensive verification of various combinations of robot appearance and motion. To date, preliminary experiments have been conducted to verify the creepiness of the combination of anime-like and realistic appearance, anime-like motion, and smooth realistic motion. Future experiments are planned to conduct a comprehensive survey of the uncanny valley.
language of the presentation: Japanese
 
新江田 航大 M, 2回目発表 インタラクティブメディア設計学 加藤 博一 和田 隆広 神原 誠之 藤本 雄一郎 澤邊 太志
title: Verification of the Effect of Multimodal "Stroking with Speech" on Pain Reduction
abstract: When caring for a loved one, people perform ‘talking and stroking’ movements that give pleasant feelings to the other person. In recent years, robots that interact with humans have attracted attention due to advances in artificial intelligence and robotics technology, and it has become clear that ‘talking and stroking’ gives people more pleasant feelings than ‘talking’ alone or ‘stroking’ alone. The aim of this study is to verify whether the ‘talking and stroking’ behaviour by the robot changes the perception of physical pain as well as psychological effects. In the experiment, based on the gate control theory, it was shown whether the ‘stroking’ and ‘talking while stroking’ movements have an effect on reducing pain perception, and whether the ‘talking while stroking’ movement, which has a greater psychological impact than the ‘stroking’ movement, can reduce pain perception more. In addition, the effect of adding visual information on pain reduction is also investigated.
language of the presentation: Japanese
 
的場 悠希 M, 2回目発表 インタラクティブメディア設計学 加藤 博一 和田 隆広 神原 誠之 藤本 雄一郎 澤邊 太志
title: Verification of the Effectiveness of a Data Collection Framework for Estimating Stress Factors of Autonomous Vehicle Passengers
abstract: With advancements in autonomous driving technology, autonomous vehicles that do not require manual driving have started to be utilized, raising expectations for benefits such as reduced traffic accidents and improved traffic efficiency. However, public anxiety toward autonomous vehicles remains high, and it is said that improving the comfort of passengers during autonomous vehicle use is crucial for the acceptance and long-term use of these vehicles. Research focusing on passenger comfort is increasing, and experimental studies have begun to clarify stress factors that cause discomfort. Nonetheless, no data collection methods have been proposed for estimating stress factors in real-world autonomous vehicle environments. In this study, I propose a data collection framework that organizes the necessary information for estimating stress factors in autonomous vehicle passengers. Furthermore, I create a stress factor estimation model using the data collected through this framework and verify its effectiveness.
language of the presentation: Japanese
 
秋吉 拓斗 D, 中間発表 インタラクティブメディア設計学 加藤 博一 和田 隆広 神原 誠之 藤本 雄一郎 澤邊 太志
title: Implementation and Evaluation of a Hugging Robot to Assist in Organizing Thoughts
abstract: Although thought organization by social robots for people with worries as mental health care has been attracting attention, some people who are paranoid have difficulty in building a relationship and continuing dialogue with robots. This research focuses on hugging, which is effective in reducing stress and improving trust, and aims to realize a robot that supports thought organization with a hugging robot. However, the frequency, type, timing, and duration of touch gestures suitable for dialogue during hugs are not yet clarified. Therefore, the first purpose of this study was to clarify and model the characteristics of the frequency, type, timing, and duration of human actions in order to obtain design guidelines for touch gestures during dialogue. Furthermore, the second purpose was to reveal the effects on people of interacting with a hugging robot that implements the model. In this presentation, data collection and analysis of human touch gestures, modeling, implementation in a robot, and evaluation experiments will be presented.
language of the presentation: Japanese