日時(Date) | 平成30年5月31日(木)3限(13:30--15:00) Thur. May 31st, 2018, 3rd Period (13:30--15:00) |
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場所(Location) | L1 |
司会(Chair) | Alexander Plopski 助教 (Assit. Prof. Alexander Plopski) |
講演者(Presenter) | Tobias Langlotz (Senior Lecturer, Department of Information Science, University of Otago, New Zealand) |
題目(Title) | From Augmented Paintings to Augmented Perceptions |
概要(Abstract) | Research in Augmented Reality (AR) has seen major changes in recent years. Previously, researchers mainly focused on fundamental issues for implementing Augmented Reality interfaces, for example precise tracking with six degrees of freedom or online scene reconstruction. However, many of these fundamental issues are now solved to an extend that non-AR experts can build AR applications with the help of commercially available software and hardware. As a consequence, AR researchers are increasingly looking into questions beyond the technical challenges of enabling AR interfaces. In my talk, I would like to present my journey in the field of Augmented Reality that is characterised by this transition. It includes past research projects in Spatial Augmented Reality and Mobile Augmented Reality that found their application in commercial applications. However, the majority of my talk I want to use to talk about current and future research in the field of continuous augmentations and augmented perceptions. |
講演言語(Language) | English |
講演者紹介(Introduction of Lecturer) | Dr. Tobias Langlotz is a Senior Lecturer at the University of Otago. Tobias was previously a senior researcher at the Institute for Computer Graphics and Vision (Graz University of Technology, Austria) where he also obtained his PhD. Tobias' main research interests are in Human-Computer Interaction and Ubiquitous Computing. Recently, he has been working on mobile telepresence solutions allowing people to share their environment with remote users relying only on mobile and wearable devices. Tobias is also working on novel head-mounted display technology for Augmented Reality and is currently investigating Computational Glasses using head-mounted displays for managing visual impairments and extending human perception. Most of his works are at the intersection of HCI, Computer Graphics, Computer Vision and Mobile Computing. Previous to his work on mobile devices, he worked in the field of Spatial Augmented Reality and Holographic displays. His research methodology is both bottom-up (build and evaluating technology and interfaces) and top-down (application-driven). Over the years, Tobias was involved in various academic and industrial projects while engaging as an active member within the international research community. Tobias won an "Early Career Award for Distinction in Research" from the University of Otago in 2017 and was a finalist for the supervisor of the year award in 2016. |