Interactive Media Design

Research Staff

  • Prof. Hirokazu Kato

    Prof.
    Hirokazu Kato

  • Assoc.Prof. Masayuki Kanbara

    Assoc.Prof.
    Masayuki Kanbara

  • Affiliate Assoc.Prof. Takafumi Taketomi

    Affiliate Assoc.Prof.
    Takafumi Taketomi

  • Assist.Prof. Plopski Alexander

    Assist.Prof.
    Alexander Plopski

  • Assist.Prof. Plopski Alexander

    Assist.Prof.
    Yuichiro Fujimoto

E-mail { kato, kanbara, takafumi-t, plopski, yfujimoto }[at] is.naist.jp

Research Areas

Our vision is to introduce Augmented Reality (AR) into the everyday lives of the entire population. AR is a technology that enhances human vision with computer-generated graphics. In order to achieve our vision, it is imperative to merge three currently distinct research fields, computer graphics, computer vision, and human-computer interaction, into one.

Human-Computer Interaction

User interface for 3D design (Fig. 1)

Augmented Reality for rehabilitation support (Fig. 2)

Sports training systems using Augmented Reality (Fig. 3)

Human Robot Interaction (Fig. 4)

Computer Vision

Image-based 3D reconstruction

Projection-based Augmented Reality (Fig. 5)

Head-mounted display calibration

Computer Graphics

Generation of realistic Computer Graphics

Development of new head-mounted displays (HMDs, Fig. 6)

Computer Graphics applications for vision enhancement

Key Features

Our laboratory has a rich international flavor, with many international students and visiting international researchers gathering from every corner of the world. Therefore, we communicate in English in most meetings and events. We have various custom systems and special equipment and actively pursue creative research.

Dissertation supervision is carried out through frequent discussions in research sub-groups, as well as in weekly lab meetings. In addition to supervising dissertations, we have weekly lunch talks about topics of interest and occasionally arrange research retreats.

Research Equipment

Ubiquitous display system

270 inch display

AR development environment

A variety of latest Head-Mounted Display systems (Fig. 5)

A steerable projector system

A room-size visuo-haptic AR system

A body scanning system (Fig. 6)

Fig.1: Tablet AR system for task support

Fig.1: Tablet AR system for task support

Fig.2: Augmented reality for rehabilitation support

Fig.2: Augmented reality for rehabilitation support

Fig.3: Sports training systems using Augmented Reality

Fig.3: Sports training systems using Augmented Reality

Fig.4: TV chat robot

Fig.4: TV chat robot

Fig.5:Perceptual appearance control by projection-induced illusion

Fig.5: Perceptual appearance control by projection-induced illusion

Fig.6:   Development of new head-mounted displays (HMDs)

Fig.6: Development of new head-mounted displays (HMDs)